A PIE Devs Studio Game Project
Collaborating with 10 others Steam Link

CharacterLineupCozy

Project Summary - This project is a multiplayer runner where you aim to win a footrace using finesse to outspeed your foes and items to disrupt your opponents. The art is heavily stylized with a warm bright colors. This game takes place in a sci-fi world where footraces have become the sensation.


Overview of my responsibilities

  • Leading art direction.
  • Communicating with closely with artists.
  • Devloping shaders.
  • Rigging characters.
  • Animating characters and environment.
  • Level design racing levels.

My Contributions

  • Stylized Lit Shader (HLSL)
  • Double-sided Stylzied Lit Shader (HLSL)
  • Transparent Stylized Lit Shader (HLSL)
  • Foliage Shader (HLSL)
  • Holographic Shader (HLSL)
  • 5 Character Rigs (Blender)

Stylized Lit Shader

  • Pleasant toonish cutoffs
  • PBR lighting controls
  • Additional light support
  • Crosshatched SSAO

Double-Sided Stylized Lit Shader

  • Flipped normals for backfaces
  • Ideal for capes, fabric, and thin meshes
  • Same lighting controls as stylized lit

Foliage Shader

  • Alpha clipping for foliage cutouts
  • Subsurface scattering approximation
  • Flipped normals for backfaces
  • Support for bent normals

Transparent Stylized Lit Shader

  • Standard alpha blending
  • Same lighting controls as stylized lit

Holographic Shader

  • Fresnel outer glow effect
  • Animated scanline and glitch overlays
  • Adjustable transparency and patterns

5 Character Rigs

  • Game-ready deform rigs
  • Unity humanoid rig support
  • Standard naming conventions

Shaders Used From Other Projects

Stylized Fluids Shader
Portfolio Link

Volumetric Lighting Shader
Portfolio Link